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Out of character place

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Post  Monsieur Disquette Sat Nov 07, 2009 2:04 pm

The member 'Taneb' has done the following action : Dice roll

'd6' : 2
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Post  Taneb Sat Nov 07, 2009 2:05 pm

That makes my hp 15 + 2d12, which is:
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Post  Monsieur Disquette Sat Nov 07, 2009 2:05 pm

The member 'Taneb' has done the following action : Dice roll

'd12' : 12, 2
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Post  Taneb Sat Nov 07, 2009 2:05 pm

29 hp.


Right. My character is Dumb Muscle. By name and by matter. He carries two clubs, and speaks English, Gorleston Street Slang, Geordie Street Slang, and Paris Street Slang. But he's not very good at English. He often almost always does things without thinking about them.Previously, he went around making a living beating up people for various gangs. However, he suddenly found himself drafted into the military after a short trip to Gorleston. he soon proved excellent at the melee tasks, but when given guns he just crushed them. So now he just does what he's told, with the army.
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Post  Daemian Lucifer Sat Nov 07, 2009 2:06 pm

Taneb wrote:15 hp so far.

When someone makes a post before you and you're rolling some dice, why are the rolls lost on arrival at the Save/Modify screen?

They are lost on modify,but not on save.At least thats how it is for me.
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Post  Strong Vader Sat Nov 07, 2009 2:13 pm

So, the nuke was something around 10, 15 kT? Yes, you're right, Czar Bomba was 57,000 kT or 57 mT. My mistake.

So, we're starting a new game?
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Post  Monsieur Disquette Sat Nov 07, 2009 2:13 pm

The member 'Strong Vader' has done the following action : Dice roll

#1 'd20' : 11, 20, 20, 15, 12

--------------------------------

#2 'd8' : 7, 4, 2, 2, 2

--------------------------------

#3 'd6' : 1
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Post  Strong Vader Sat Nov 07, 2009 2:16 pm

Strong Vader carried out 1 launched of one d20 :
15
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Post  Daemian Lucifer Sat Nov 07, 2009 2:17 pm

Taneb wrote:29 hp.


Right. My character is Dumb Muscle. By name and by matter. He carries two clubs, and speaks English, Gorleston Street Slang, Geordie Street Slang, and Paris Street Slang. But he's not very good at English. He often almost always does things without thinking about them.Previously, he went around making a living beating up people for various gangs. However, he suddenly found himself drafted into the military after a short trip to Gorleston. he soon proved excellent at the melee tasks, but when given guns he just crushed them. So now he just does what he's told, with the army.

Youve fumbled your hit points.You should have 4d10,not 3d10+2d12.So roll just 4d10 this time.However,if you roll below 29,Ill give you 29.

Also,great,Ill pump you with steroids and give you some heavy kevlar.So no need for money managment this time.You get damage reduction of 1.You also have steel spiked knuckles,so you have another +2 on your damage.You carry a satchel with 5 steroid syringes.Once you shoot yourself,you get +2 to hit,and can go below 0 hit points(to -10)for 10 rounds.However,you cannot control your temper and will smash anything you see,friend or foe.Also you cannot use your luck during this period.After 10 rounds,you will faint,unless you roll your luck,in which case youll just be dazed(-2 to hit,-2 damage,-2 brains).If you are below 0 hit points in the down period,you will die,unless you roll luck,in which case you will just faint.The down period lasts for 1d4 hours.


Last edited by Daemian Lucifer on Sat Nov 07, 2009 2:20 pm; edited 1 time in total
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Post  Daemian Lucifer Sat Nov 07, 2009 2:18 pm

Strong Vader wrote:
So, we're starting a new game?

Why?The world is still here.We could,but we dont need to.Its up to you three.
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Post  Taneb Sat Nov 07, 2009 2:19 pm

Right, so 4d10?
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Post  Taneb Sat Nov 07, 2009 2:19 pm

Nope, saying "Save" lost my dice rolls.
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Post  Monsieur Disquette Sat Nov 07, 2009 2:19 pm

The member 'Taneb' has done the following action : Dice roll

'd10' : 10, 4, 8, 7
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Post  Daemian Lucifer Sat Nov 07, 2009 2:21 pm

Monsieur wrote:The member 'Taneb' has done the following action : Dice roll

'd10' : 10, 4, 8, 7

Bwahahahaha!!!Brilliant!
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Post  Strong Vader Sat Nov 07, 2009 2:33 pm

Where was that military base, anyhow? Wasn't it affected by the radiation, as the EMP (oh, what not-irony) and the ionizing radiation should blow its power and give everyone cancer?
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Post  Daemian Lucifer Sat Nov 07, 2009 2:42 pm

Strong Vader wrote:Where was that military base, anyhow? Wasn't it affected by the radiation, as the EMP (oh, what not-irony) and the ionizing radiation should blow its power and give everyone cancer?

Yes,it was affected by the radiation.However,due to almost unlimited resources,everyone got antiradiation treatment and was promptly relocated.The same treatment was offered to the civilian population during the evacuation,however,only 70% of them got it on time.The rest died due to radiation poisoning.

As for the EMP blast itself,the most crucial equipment is shielded,so only non-essential buildings got blacked out.Military hardvare(battle bots,tanks,etc)is also saved due to its shielding.EMP attacks arent anything new in this world,so naturally,best military vehicles are shielded against it.


Last edited by Daemian Lucifer on Sat Nov 07, 2009 2:46 pm; edited 1 time in total
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Post  Strong Vader Sat Nov 07, 2009 2:45 pm

Can we roll up Schrodinger's characters? Where, if we die, we use those characters with those stats? If so, I'm using the stats I rolled up just now as my Schrodinger's character:
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Post  Strong Vader Sat Nov 07, 2009 2:46 pm

Monsieur wrote:The member 'Strong Vader' has done the following action : Dice roll

#1 'd20' : 11, 20, 20, 15, 12

--------------------------------

#2 'd8' : 7, 4, 2, 2, 2

--------------------------------

#3 'd6' : 1

and 15 hp.
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Post  Strong Vader Sat Nov 07, 2009 2:47 pm

Strong Vader's Schrodinger Character #1
+1 Beef,
7 Languages Brain
+2 Brain
+1 To Hit
0 Coruba
50% Luck
15 HP
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Post  Daemian Lucifer Sat Nov 07, 2009 2:48 pm

Strong Vader wrote:Can we roll up Schrodinger's characters? Where, if we die, we use those characters with those stats? If so, I'm using the stats I rolled up just now as my Schrodinger's character:

Sure.Although Im trying to keep dying to the minimum,the system is very heavily luck based,so doing that in advance is good course of action.
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Post  AnnieFan Sat Nov 07, 2009 3:46 pm

Daemian Lucifer wrote:
Strong Vader wrote:
So, we're starting a new game?

Why?The world is still here.We could,but we dont need to.Its up to you three.
I still have my character, I don't want to start a new game. Just put the other new characters into this game. That way we don't have to come up with extra storylines and stuff.

I didn't get killed by the bomb, did I? Do I have to roll luck to survive?

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Post  Strong Vader Sat Nov 07, 2009 3:48 pm

No, your base was evacuated and got antiradiation treatment.
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Post  AnnieFan Sat Nov 07, 2009 3:50 pm

Strong Vader wrote:No, your base was evacuated and got antiradiation treatment.
So does that mean I can't get killed by radiation any more? Or is it temporary?

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Post  AnnieFan Sat Nov 07, 2009 4:04 pm

By the way, if eith Taneb or Vader wants to take a turn as GM, this would probably be a good time to start, what with all the new characters.

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Post  Strong Vader Sat Nov 07, 2009 4:06 pm

Yeah, my Force ghost character can't do much, anyway. But expect a lot of H2G2 and Star Wars refs. And I'm reading "The Two Towers" right now, so...
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